INDEXIN / ENGINE LABS

IX-113 · Worlds · INTERACTIVE LAW STUDY

Shared mesh edges

Change detail. Inspect the common boundary. Change a variable, run the law, and inspect the result.

LAW / CONSTRAINTtwo global tiles read the same snapped camera and keep-grid law
Change detail. Inspect the common boundary.Loading the pinned engine…

WHY THIS RESULT?

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WHAT THIS DEMONSTRATES

Scope and evidence

Two 32-cell source mesh tiles. Shared-edge vertex sets are compared. Block view shows the source sampling grid; this canvas is not the complete game mesher or its GPU shading.

Source: engine:crates/wmesh/src/blocks.rs

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